Class 3: More OOP and Exception Handling

Object Oriented Programming: Part 2

Inheritance

inheritance

One of the most interesting aspects or features of object-oriented programming is inheritance. Inheritance is a specific type of relation between the objects we create that signifies that a “child” object inherits from its “parent”. In other words, the child object “is a” parent object. Our examples so far were of “real-life” objects, and so to continue this line we’d perhaps wish to create a class of a Person, which would be the parent class, and a child class of a Student. In this examples it’s clear why a Student is a Person, so the inheritance holds. All Person instances have a name, age, gender, etc., but only Student instances have an associated school and a final grade. This means that the Student will have all attributes associated with all Persons (name, age, gender), and they’ll also have a school and a grade, the is referred to as “inheritance”.

Say that we have some computational pipeline, that reads some data, preprocesses it (denoising, filtering, changing its dimensions), then it computes some measurement of that dataset (number of cells in the image, mean calcium activity, min-max of electrical activity) and finally it writes it to disk. Let’s focus on the first step of this pipeline - reading in the data.

Computational pipeline

Our approach will be the following: we will build a parent class called DataReader, and its child classes will know how to read in specific data formats only. In the graph above we’ll have two child implementations: one that can read .tif images, and one for .png. This will allow us to “plug in” different classes into our pipeline, depending on the input, and the downstream functions won’t see a difference.

from pathlib import Path


class DataReader:
    """
    Base class for DataReader objects.
    
    This class provides an "interface" for subclasses to implement which
    conforms with the larger data processing pipeline of this project.
    """
    def __init__(self, path: Path):
        """
        Initialize a new instance.
        
        Parameters
        ----------
        path : Path
            Input data path
        """
        self.path = Path(path)
        self.data = None
    
    def read(self):
        """Reads data into disk and returns it. Should populate self.data."""
        raise NotImplementedError
    
    def summarize(self):
        """Returns an informative summary of the data."""
        raise NotImplementedError

This parent class could be initialized with:

path = Path("/some/path.tiff")
data_reader = DataReader(path)

and no harm will be done, but in practice there’s little one can achieve with this class. Any class that inherits from this base class has all methods the parent class has, but currently all they do is simply raise an error (an exception) called NotImplementedError.

path = 'a.png'
data_reader = DataReader(path)
data_reader.read()
---------------------------------------------------------------------------
NotImplementedError                       Traceback (most recent call last)
<ipython-input-3-80265e96f09c> in <module>
      1 path = 'a.png'
      2 data_reader = DataReader(path)
----> 3 data_reader.read()

<ipython-input-1-0f79e4a93edb> in read(self)
     23     def read(self):
     24         """Reads data into disk and returns it. Should populate self.data."""
---> 25         raise NotImplementedError
     26 
     27     def summarize(self):

NotImplementedError: 

This NotImplementedError tells the users of this class that they’ll have to implement this method when they derive the child class if they wish to have anything done with this interface. Let’s see how we write a child class:

from pathlib import Path

import tifffile


class TifDataReader(DataReader):
    """
    A DataReader subclass for reading *.tif* files.
    """

    def read(self):
        """
        Reads a *.tif* image to self.data and returns it as well.
        """
        self.data = tifffile.imread(file)
        return self.data

    def summarize(self) -> float:
        """
        Returns the mean of the data.

        Returns
        -------
        float
            Data mean
        """
        return self.data.mean()

    def calculate_tif_thing(self, data):
        """Calcualtes some measurement from a *.tif* file."""
        pass

Inheritance happens when you pass some class using the braces of the class definition. This tells Python to transfer attributes and methods from the parent to this child.

Note how on one hand we didn’t have to rewrite the __init__() method to define the instance initialization parameters, and on the other hand we had no problem creating a new calculate_tif_thing() method to provide some .tif-specific functionality. In between we have the read() and summarize() methods, which where implemented by overriding the base class’s.

Let’s consider how one could use this class:

path = 'a.tif'
tif_data_reader = TifDataReader(path)
tif_data_reader.path
PosixPath('a.tif')

tif_data_reader has the .read() and .summarize() method ready to use. We won’t read an actual .tif file but you can see that nothing is really special about this class and instance. Inheritance in this case helped us give a tag to this class, signaling to its users that it’s “special” and should be used in some specific contexts.

Note

Sometimes we wish to call the parent class’s method, particularly when overriding that same method in the subclass and wanting to continue any base class logic, or when modifying the instance initialization logic.

This is easily done by using the built-in super() function, e.g.:

class ChildClass(ParentClass):
    def overridden_method(self, arg_1, arg_2):
        base_class_result = super().overridden_method(arg_1, arg_2)
        return self.another_calculation(base_class_result)

Inheritance - Why and When

Inheritance can facilitate code re-use and simpler, clearer mental models of the problem at hand. In the example above, we generated very clear and concise classes that do one thing, and do it well. People reading this code, including us in three months, will understand everything about it without any hassle.

A possible issue with inheritance is readability - finding the methods that are associated with the base class can be cumbersome when we start working with tens of attributes and multiple methods. This is why usually people try to avoid more than a single layer of inheritance.

Exercise: The Person Base Class

You have decided to write a program that will manage the entirety of your lab’s data and you’re considering creating a Person class that will be the base class for the Researcher and the Participant classes. Note that:

  • The shared attributes are: first_name, last_name, id_number, sex, and date_of_birth.

  • Researchers also have title and position attributes.

  • Participants also have weight and dominant_hand attributes.

  • Both classes need a get_full_name() method to return the full name, but the Researcher class should include the title as a prefix if it is specified.

  • The Participant class should also have a read_text() method that reads a file that is expected to be found under data/<id_number>.txt and returns its content.

Object-oriented design requires you to think about the code you’re about to write - how to model each object, how to deal with the interfaces between them, how to verify the types of each input, etc.

Classes are tremendously powerful, but require a great deal of experience in order to be used wisely. Until we can envision complete entity structures in our mind and account for all the details of their implementation and interactions, we do our best, we learn from it, and then we do better. Rewriting large parts of an application you designed is expected, it is a natural and important part of software design (and a luxury other engineers rarely have).

The term used to describe rewriting parts of some code in a way that preserves its original function but somehow improves it (performance, readability, documentation) is refactoring, and it is absolutely crucial.

Errors and Exceptions

A very debated feature of Python (and other scripting languages) is its fear of failing. Python tries to coerce unknown commands into something familiar that it can work with. For example, addition of bools and other types is fully supported, since bool types are treated as 0 (for False) and 1 (for True).

True - 1.0
0.0
False + 10
10

However, many other statements will result in an error, or Exception in Python’s terms:

'3' + 3  # TypeError
---------------------------------------------------------------------------
TypeError                                 Traceback (most recent call last)
<ipython-input-8-977675d93a78> in <module>
----> 1 '3' + 3  # TypeError

TypeError: can only concatenate str (not "int") to str
a = [0, 1, 2]
a[3]  # IndexError
---------------------------------------------------------------------------
IndexError                                Traceback (most recent call last)
<ipython-input-9-4076b5525985> in <module>
      1 a = [0, 1, 2]
----> 2 a[3]  # IndexError

IndexError: list index out of range
camel  # NameError
---------------------------------------------------------------------------
NameError                                 Traceback (most recent call last)
<ipython-input-10-30dc50b6b31d> in <module>
----> 1 camel  # NameError

NameError: name 'camel' is not defined

There are many built-in exceptions in Python, and most modules you’ll use created their designated exceptions. Modules and packages do this because the exception is meaningful - each exception conveys information about what went wrong during the runtime. Since it’s not a simple error, we can use this information by predetermining the course of action when an excpetion occurs. This is called catching an exception.

The keywords involved are: try, except, else and finally. An example might consist of interacting with the file system:

try:
    # Do something that might fail
    file.write()
except PermissionError:
    # If we don't have permission to do the operation (e.g. write to protected disk), do the following
    # ...
except IsADirectoryError:
    # Trying to do a file operation on a directory - so do the following
    # ...
except (NameError, TypeError):
    # If we encouter either a non-existent variable or operation on variables, do the following
    # ...
except Exception:
    # General error, not caught by previous exceptions
    # ...
else:
    # If the operation under "try" succeeded, do the following
    # ...
finally:
    # Regardless of the result - success or failure - do this.
    # ...

Let’s break it down:

# Simplest form of exception handling:
a = 2
try:
    b = a + 1
except NameError:  # a or b isn't defined
    a = 1
    b = 2

# We could catch other exceptions
a = '3'
try:
    b = a + 1
except TypeError:  # a isn't a float\int
    a = int(a)
    b = a + 1
# With the else clause
current_key = 'Mike'
default_val = 'Cohen'
dict_1 = {'John': 'Doe', 'Jane': 'Doe'}
try:
    johns = dict_1.pop(current_key)
except KeyError:  # Non-existent key
    dict_1[current_key] = default_val
    print(f"{len(dict_1)} remaining key(s) in the dictionary")
else:
    print(f"{len(dict_1)} remaining key(s) in the dictionary")
print(dict_1)
3 remaining key(s) in the dictionary
{'John': 'Doe', 'Jane': 'Doe', 'Mike': 'Cohen'}
# Another else example
tup = (1,)
try:
    a, b = tup[0], tup[1]
except IndexError as e:
    print("IndexError")
    print(f"Exception: {e}; tup: {tup}")
    raise
else:
    # process_data(a, b)
    print(a, b)
IndexError
Exception: tuple index out of range; tup: (1,)
---------------------------------------------------------------------------
IndexError                                Traceback (most recent call last)
<ipython-input-13-79278fbd754c> in <module>
      2 tup = (1,)
      3 try:
----> 4     a, b = tup[0], tup[1]
      5 except IndexError as e:
      6     print("IndexError")

IndexError: tuple index out of range

We use the else clause because we wish to catch a specific IndexError during the tuple unpacking (a, b = tup[0], tup[1]). The process_data(a, b) can raise other IndexErrors which we’ll deal with inside the function. But the relevant IndexError to catch is the tuple destructuring one.

# With the finally clause
def divisor(a, b):
    """
    Divides two numbers.
    a, b - numbers (int, float)
    returns a tuple of the result and a possible error.
    """
    try:
        ans = a / b
    except ZeroDivisionError as e:
        ans = None
        err = e
    except TypeError as e:
        ans = None
        err = e
    else:
        err = None
    # finally:
    return ans, err
# Should work:
ans, err = divisor(1, 2)
print(ans, " ----", err)

# ZeroDivisionError:
ans, err = divisor(1, 0)
print(ans, "----", err)

# TypeError
ans, err = divisor(1, 'a')
print(ans, "----", err)
0.5  ---- None
None ---- division by zero
None ---- unsupported operand type(s) for /: 'int' and 'str'

Exception handling is used almost everywhere in the Python world. We always expect our operations to fail, and catch the errors as our backup plan. This is considered more Pythonic than other options. Here’s a “real-world” example:

# Integer conversion. We check before doing it to make sure it won't raise errors
def int_conversion(s):
    """ Convert a string to int. """
    if not isinstance(s, str) or not s.isdigit():
        return None
    elif len(s) > 10:    # too many digits for int conversion
        return None
    else:
        return int(s)
# Same purpose - more Pythonic
def pythonic_int_conversion(s):
    """ Convert a string to int. """
    try:
        return int(s)
    except (TypeError, ValueError, OverflowError):
        return None
# This is also sometimes phrased as "easier to ask for forgiveness than permission"

pathlib: A Short Introduction

For file I/O and other disk operations, some of which are required in this exercise, Pythonistas use pathlib, a module in the Python standard library designated to work with files and folders. It’s a basic premise is that files and folders are objects themselves, and certain operations are allowed between these objects.

from pathlib import Path
p_win = Path(r'C:/Users/Zvi/Documents\Classes\python-course-for-students')  # notice the "raw" string r'',
# it forces Python to not duplicate backslashes
p1 = Path('/home/groot/Projects/textbook-public')
p1
PosixPath('/home/groot/Projects/textbook-public')
p1.parent
PosixPath('/home/groot/Projects')
list(p1.parents)
[PosixPath('/home/groot/Projects'),
 PosixPath('/home/groot'),
 PosixPath('/home'),
 PosixPath('/')]
p1.exists()  # is it actually a folder\file?
False
p1.parts
('/', 'home', 'groot', 'Projects', 'textbook-public')
p1.name
'textbook-public'
for file in p1.iterdir():
    print(file)
---------------------------------------------------------------------------
FileNotFoundError                         Traceback (most recent call last)
<ipython-input-26-62f9f5df060a> in <module>
----> 1 for file in p1.iterdir():
      2     print(file)

/opt/hostedtoolcache/Python/3.8.9/x64/lib/python3.8/pathlib.py in iterdir(self)
   1119         if self._closed:
   1120             self._raise_closed()
-> 1121         for name in self._accessor.listdir(self):
   1122             if name in {'.', '..'}:
   1123                 # Yielding a path object for these makes little sense

FileNotFoundError: [Errno 2] No such file or directory: '/home/groot/Projects/textbook-public'
# Traversing the file system
p2 = Path('C:/Users/Zvi/Documents')
p2 / 'Classes' / 'python-course-for-students'
# Operator overloading
PosixPath('C:/Users/Zvi/Documents/Classes/python-course-for-students')

User Input Verification Exercise

The user’s input is always a very error-prone area in an application. A famous joke describes this situation in the following manner:

A Quality Assurance (QA) Engineer walks into a bar. Orders a beer. Orders 0 beers. Orders 999999999 beers. Orders a lizard. Orders -1 beers. Orders a sfdeljknesv.

A decent application should not only handle all possible incoming inputs, but should also convey back to the user the information of what went wrong. In this exercise you’ll write a verify_input function that handles file and folder names: Assert that the input from a user is a valid folder name. A valid folder is a folder containing the following files: “a.py”, “b.py”, “c.py”, and the data file “data.txt”. However, the class should be able to deal with any arbitrary filename, or an iterable of which. If the given folder doesn’t contain it, it’s possible the user gave us a parent folder of the folder that contains these Python files. Look into any sub-folders for these files, and return the “actual” true folder, i.e. the top-most folder containing all the files. Input - Foldername, string Output - A pathlib object. If the input isn’t valid, i.e. the files weren’t found, the class should raise an exception.